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Free download of Sikkim Manipal University, SMU previous year, last year, sample question paper for  : [OOPS using C++] MC0066. Find question and answer for Part-A 2 marks, Part-B 4 Marks and Part-C 8 marks. Free download of question paper of previous year test.   OOPS using C++ , MC0066 question paper includes multiple choice options and answer also.

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   SMU >> MCA >> MC0066

   OOPS using C++

This is the collection of Sikkim Manipal University (SMU) question paper for MCA - OOPS using C++. It will help you to prepare your examination. All questions are classified as per question type like PART - A of 2 marks, PART - B of 4 marks and PART - C of 8 marks same as actual examination. SMU question paper set which includes year 2017, 2016, 2015 SMU question papers of OOPS using C++ are updated regularly and it is absolutely free to use. SMU Question paper includes multiple choice question and answer as same as real and original examination. It will help you to study and prepare for your final SMU examination.

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SMU Question Paper
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  1. BCA
  2. MCA
  3. BSc IT
  4. MSc IT
  5. MBA


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Course Name
        MCA (Master of Computer Application)

Subject Code      
MC0066 (OOPS using C++)

Get Questions        PART - A    PART - B    PART - C


OOPS using C++ Syllabus.

Part1: Introduction to OOP and C++
Introduction; Evolution of Programming methodologies; Introduction to OOP and its basic features; Basic components of a C++ Program and program structure; Compiling and Executing C++ Program.

Part 2: C++ Basic Programming Statements
Introduction; Selection control statements in C++; Iteration statements in C++; Break, continue and exit statements in C++.

Part 3: Arrays and Strings in C++
Introduction; Introduction to Arrays; Multidimensional Arrays; Strings and String related Library Functions.

Part 4 Functions and Structures in C++
Introduction; Introduction to Functions; Passing Data to Functions; Scope and Visibility of variables in Functions; Structures in C++.

Part 5: Objects and Classes
Introduction; Creating classes and objects; Constructors and Destructors; Static variables and Functions in class.

Part 6: Operator Overloading
Introduction; Operator Overloading in C++; Overloading Unary Operators; Overloading binary operators.

Part 7: Inheritance and Pointers
Introduction; Inheritance in C++; Types of Inheritance; Introduction to Pointers; Objects and Pointers.

Part 8: Multiple Inheritance, Virtual Functions And Polymorphism
Introduction; Introduction to Multiple Inheritance; Introduction to Virtual Functions; Introduction to Polymorphism.

Part 9: File Input and Output in C++
Introduction; Character and String input and output to files; Command Line Arguments and Printer Output.

Part 10: Inheritance, Virtual Functions, and Polymorphism – Revisited
Introduction; Derivation and Inheritance: Derivation, Inheritance; Multiple Inheritance; Virtual Functions; Polymorphism.

Part 11: This Pointer, Friends, and Static Functions
Introduction; The this Pointer; Friends: Friend Functions, Friend Classes, Friend Scope; Static Functions.

Part 12: The iostream Library
Introduction; Understanding the C++ iostream hierarchy: Standard Input/Output Stream Library, Organization, Elements of the iostream Library; Basic Programming using Streams: Basic Stream Concepts, Your Very First Program, Reading a File; Managing I/O Streams: Opening a File – Different Methods, Checking for Failure with File Commands; Checking the I/O Status – Flags; Dealing with Binary Files; Some Useful Functions; Manipulators.

Part 13: Templates
Introduction; Class templates: Implementing a class template, Implementing class template member functions, Using a class template; Function templates: Implementing function templates, Using template functions; Template instantiation: Class template specialization, Template class partial specialization; Template function specialization; Template parameters; Static members and variables; Templates and friends;Templates and multiple-file projects.

Part 14 : Exception Handling
Introduction;Throwing an exception; Catching an exception: The try block, Exception handlers, Termination vs. Resumption; Exception specifications: unexpected(), set_unexpected(), Catching any exception; Rethrowing an exception; Uncaught exceptions: terminate(), set_terminate(); Standard exceptions; Programming with exceptions: When to avoid exception, Using exceptions.

Part 15: Standard Template Library
Introduction; History; STL Components; Containers, Iterators, Algorithms, Functors; Sequence Containers: Vector, Deque, List, Container Caveats, Allocators; Sequence Adapters: Stack, Queue, Priority Queue; Strings; Iterators; Iterator Adapters; Associative Containers: Map and Multimap, Set and Multiset; Algorithms and Functions: Algorithms, Functions and Function Objects.

Part 16: Introduction to UML
Introduction; What is UML?; Use Case Diagrams: Use Case, Actor, Associations, Includes, Generalization, Extends, Applications of Use Case Diagrams; Class Diagrams: Packages, Classes, Attributes, Operations, Generalization, Interfaces, Associations, Aggregation and Composition, Dependencies; Object Diagrams; Interaction Diagrams: Instances and Messages, Sequence Diagram, Collaboration Diagram; Activity and State Diagrams: Activity Diagram, State Diagram; Implementation Diagrams – Component and Deployment; Extensibility Mechanisms: Stereotypes. Tagged Value, Constraints.
 

  Get Questions        PART - A    PART - B    PART - C



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